Star Trek: The Next Generation: Conundrum

Season: 5 Episode: 14
Original Air Date: 17 February 1992
Captain Picard always likes to be as non-confrontational as possible when dealing with an unrecognized ship. Unfortunately, this leaves him and his ship open to many problems. In the latest episode I watched, a wave of energy left the whole crew with amnesia, an annoying plot scenario, done as best as possible by the actors of Star Trek: The Next Generation.
Conundrum watches people who don’t remember their identities, but they can still operate the complex equipment that controls and comprises the Enterprise-D.
Worf sitting in the command chair is amusing, and so is Picard sitting at the engineering station. There is a nameless commander who interacts with the people on the bridge. Of course, using his Klingon instincts, Worf wants weapons and shields.
Jean-luc’s natural command talents shine through over and over despite not knowing who he is, and needing to report to “captain” Worf.
My favourite scene in the episode is Data as the bartender. What a waste of talent that would be, despite how perfect a drink he could whip up.
The nameless man ends up somehow being the executive officer, commander McDuff, making William Riker, third in command. Slowly details appear, and it looks like the Federation is at war with the Lysian Alliance. Not only that, but their current mission is to destroy the Lysian central command.
Ro Laren decides to take it upon herself to be a bit forward and is waiting in Riker’s quarters for him. They the begin to make out. Funny since they don’t really like each other. Odd how forgetting a thing or two changes your perspective on people.
In their first battle with a Lysian warship, the Enterprise totally outmatches the little vessel. It then quickly becomes apparent that if the Federation totally outclasses them in weapons, shields and ship size, how could they be maintaining a war with the race?
Of course Riker is not phased by the whole memory loss ordeal, and then tries to make out with Troi, but Ro Laren comes to interrupt and takes Riker for herself.
“I have the feeling that I used to be the jealous type.”
To slow down the Doctor from figuring out how to restore the crew’s memories, the new commander, McDuff, volunteers to have his memory restored. With no effect of course.
The Enterprise makes it to the command center easily. I know I have seen the model for the Lysian central command before. As some sort of interdimentional phased ship or something. Finally they come to their senses, and decide that something is wrong. McDuff tries to take over the ship and they stop him from shooting at the Lysians and the phaser blast reveals he is not human. Another happy ending.
This is one of those episodes that you could put at basically any point in the show, as it is totally self-contained and does not effect any other episode. Star Trek mastered the self-contained episodic plot system.
In the end I give Conundrum a 2.5 out of 5.
Picard has to deal with children that won the science fair. The Captain hates dealing with kids. Even Wesley as a young man was still a child in Picard’s eyes. Of course a plot twist early on gets him stuck with the children in a turbolift leaving Diana Troi as Captain of the ship in the emergency.
So Geordi and the Doctor are in the cargo bay. They have to open the cargo bay door to let the air out to stop a fire and some cargo containers from exploding. And someone has to walk over to another console to close the doors after the air is gone. How ridiculous is this? Have they never heard of timers?
Over on TV Squad 
I love when O’Brien turns around and is dressed up like a Klingon. Sisko, O’Brien, and Odo all look like Klingons and its ridiculous. I’m surprised in Star trek’s era that there are not more cosmetically modified spies.


The next major turn-off for me was when I saw the ship they were planning on using, as well as some images of the production sets. The ship was an Akira class ship, that was slightly redesigned to look “older”, and the computer interfaces and whatnot all looked much more high-tech than anything seen in Star Trek: The Original Series. I know that The Original Series was made in the late-sixties, so they could not create the sets that we expect from shows today, but they could have tried to make it look a little less advanced in some respect, giving more tactile controls or something.